Interview with Ed Sullivan
March 18, 2008Expert interviews
March 6, 2008References
February 29, 2008Articles on Games and Simulation around PBL
February 29, 200839.pdf : This article is based on work to develop an interactive documentary learning game called HEALTHSIMNET,
which is intended for improving practice in a health care network. The authors look briefly at past
work done to develop interactive narratives using structural artificial knowledge representation techniques.
They illustrate a method for collection and analysis of documentary data acquired during semistructured
interviews with participants of a network of health practitioners in the HIV field. The article
reviews the expansive theory of learning and explains how the technique can yield interactive narrative.
They discuss the design implications of this work for their interprofessional learning game. They end with
a description of the game and a discussion of the extent to which games developed using this method can
be said to sustain the kind of learning described by activity theory.
This article argues that the merger of simulations and problem-based learning (PBL) can enhance both
active-learning strategies. Simulations benefit by using aPBL framework to promote student-directed learning
and problem-solving skills to explain a simulated dilemma with multiple solutions. PBL benefits because
simulations structure the information students receive to focus learning on the intended curriculum and
increase the strategy’s effectiveness in a wider variety of venues. A combined strategy—a PBL simulation—
places its simulation at the forefront of learning and helps students and teachers sift through the overwhelming
complexity that can arise in a more pure PBL. The authors illustrate the strength of a PBL simulation
with an economics unit on trade, titled THE GREAT AWAKENING.
Interview protocol for SMEs
February 28, 2008This is a draft of the interview/brainstorming protocol to be used with experts SAD (most of them teachers) of undergraduate students.
Interview protocol for content experts/teachers of SAD
Context (Needs assessment)
1) Briefly describe the profile of a System Analysis and Designer
2) What SHOULD a system analysis and designer be able to KNOW after finalizing your course? (Objectives)
3) What SHOULD a system analysis and designer be able to DO after finalizing your course? (Objectives)
4) What types of problems a “junior” (novice) systems analyst might be assigned to solve on his own in a company (first job)?
5) What are the common variables that a SAD will have to deal with in a project?
6) What are some of the most common types of projects that SAD might find in the market?
7) What are common mistakes that a novice SAD will make?
8 ) How would you envision an ideal game/simulation around SAD concepts?
What might be a good combination of levels and information systems for each business area?
|
Level of the game |
Business related information systems | SAMPLE CASES | OTHER VARIABLES | REWARD (Based on time, quality of the product and client satisfaction) |
|
Junior System Analyst |
ORGANIZATIONAL OPERATIONS |
Inventory system ? |
· Communication with clients and team · Time management · Teamwork |
Promoted to System Analyst I Get a new office Bonus |
|
System Analyst & Designer I |
HUMAN RESOURCES | Employee Vacation system ? |
Promoted to System Analyst II Get a new office with window Bonus ++ |
|
|
System Analyst and Designer II |
FINANCE | ? |
Promoted to System Analyst II Get a personal secretary Plate at the organization’s party |
|
|
Senior System Analyst and Designer |
STRATEGIC MANAGEMENT (DECISION SUPPORT SYSTEM/EXPERT SYSTEM) | ? |
Future CIO on the watch- Cover of People Magazine Paid vacation in the Caribbean with spouse/partner. Down payment for an apartment/house. |
Lifecycle Proceedings
February 22, 2008This might be helpful to you in looking at the original intended learning objectives which should still be included in the redesigned game.
References
February 14, 2008List resources that we could use to backup our ideas :
http://www.cs.unimaas.nl/m.ponsen/pubs/iccbr05aha.pdf
http://www.gamasutra.com/education/theses/20050628/SGOPIATE.pdf
Another reference about emergent trends in case-based reasoning : emergent-case-based-reasoning-applications.pdf
Brainstorming 1- Feb 07
February 7, 2008PLEASE INCLUDE ALL COMMENTS AND IDEAS FROM THE FIRST MEETING BELOW:
First version of the game: Flash Based sent by email in Blackboard
For benchmarking: